Officials Clinic 1-6-2024: Difference between revisions

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Casey is the teacher, goal is to get familiar enough to get out there.  
Casey Kelley is the teacher, goal is to get familiar enough to get out there.  
* Lose the ego, talk with fellow official after the game, what did you see me do wrong?
* Lose the ego, talk with fellow official after the game, what did you see me do wrong?
* You are going to make mistakes, learn from them
* You are going to make mistakes, learn from them
* 2 man officiating - Referee is the head official, umpire is the secondary official


==Uniform requirements==
==Uniform requirements==
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Online stores are Zebra wear, honights, umptire, gearrep.com  
Online stores are Zebra wear, honights, umptire, gearrep.com  


==Terms==
==Terms==
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==Fouls==
=Fouls=
===If Ejecting a Player===
===If Ejecting a Player===
* Keep a record of who it was, and what the penalty, and what was the name
* Keep a record of who it was, and what the penalty, and what was the name
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* Report an ejection calmly, don't yell right away that you are ejected
* Report an ejection calmly, don't yell right away that you are ejected


===Personal Fouls===
==Personal Fouls==
* Safety fouls, 1, 2 or 3 minutes - most are by judgement of the official
* Safety fouls, 1, 2 or 3 minutes - most are by judgement of the official
* If giving a 2 or 3 min penalty, officials should talk before calling it
* If giving a 2 or 3 min penalty, officials should talk before calling it
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** End of Period/Game
** End of Period/Game
** Second Defensive foul (let it go if there is an immediate scoring penalty)
** Second Defensive foul (let it go if there is an immediate scoring penalty)
===Fights===
* If a fight breaks out, don't get in the middle of it
* If you start to see it brewing, get in the middle, if it starts back away and start taking down numbers
* The bench side official, tries to freeze the benches, anyone who leaves the bench its ejected
* If the coach leaves the bench to try and break it up, we are fine with that
* Once the players on the bench pass you, they are ejected no matter what
===Near-Side Trail Relay===
* Box side official reporting penalty come to the wing line dead center
* Trail will always report the penalty to the table, if trail is far side, come to the middle and report big and loud
* Lead is always getting the field ready to play
* If you get the wrong number of people on field, you count wrong, reset clock and penalty and start over
* Home color is white, guest is the other color
==Technical Fouls==
Always are going to be either change of possession or 30 second penalty.
* Conduct Foul - If the offense has the ball, and a penalty then its a 30 second man-down for defense
** The team with the ball gets a penalty against them then its 30 seconds against the other team
* Crease Violation - turnover
** If defense has the ball and offense goes into the crease, then its a rare 30 second
** If defense has the ball and goes into the crease its a turnover
* Illegal Hold - around the neck, free hand on the back, impeding progress forward with your stick
* Illegal Offense Screen - moving pick or moving, stick must be in and feet no more than shoulder width apart, you have to be stationary, results in a turnover
* Illegal Procedure - the kitchen sink of calls, catch all for penalties.
* Interference - non ball team, impedes another player, let the player move, warn the defense
* Offside - the trail counts forward - if they have 7 forward then its offsides, try to count in pairs on offense and defense, as defense can't have 8+ forward
** Good rule of thumb with subs, look to count 1 for 1, 1 guy runs off and 1 runs on
* Stall - must keep it in the box, 10 seconds to get in the box, and stays in, turnover
* Push - loose ball, its a turnover or keep possession. Push with possession is 30 second technical
** Good rule of thumb, which way did the stumble
* Ward - offensive person uses their free hand to push the stick away
** If offensive guy pushes off and hits, its a ward, if he uses helmet then its unnecessary roughness
* Withholding the ball from play - Stick check out of hands, and ball still in stick
* Delay of game - 5 yards off a restart, its a 30 second technical, the offending player serves the penalty
==Play On Mechanics==
* No flag and hand in the air, on loose ball technical fouls
* Quick advantage for the offended team, don't blow whistle
* Two play on loose ball technicals, result in a 30 second technical foul
* If the advantage player, gets the ball, and then gets checked, it can be signaled and drop the hand and call the technical foul, with a turnover
==Reporting==
* C-Note - Color, Number, Offense, Time, Explanation. Blue, number 20, Slashing, 1 min, optional explanation
* Play on - just say Offense and Whose ball "Push - White"
==Stay outside the players==
* Make sure you are outside the field of play and you can watch
* If your partner backs out you push in and vice versa

Revision as of 10:17, 6 January 2024

Casey Kelley is the teacher, goal is to get familiar enough to get out there.

  • Lose the ego, talk with fellow official after the game, what did you see me do wrong?
  • You are going to make mistakes, learn from them
  • 2 man officiating - Referee is the head official, umpire is the secondary official

Uniform requirements

  • 1 Inch stripes on the shirt
  • Long and short sleave
  • Black belt
  • All black shorts and pants
  • Black hat, with white piping
  • Two flags
  • Whistle or whistles, fox 40 whistle, finger whistle is best
  • Carry two whistles
  • Timer, 20 second timer or 100 seconds with a switch
  • Tape Measure, if its on the belt it has to be all black, 6 feet is all you need, write on it so you don't have to remember the measurements
  • Will need a scorecard, can use it for stick checks, carry another one, Carry a golf pencil, keep a rubber band and a clip if the tournament gives you paper. Can also use pen and paper, write down unsportsmanlike penalties, who got it, two unsportsmanlike you eject a kid
  • Flag clips to keep the flag on the belt
  • All black sneakers or cleats - 75% black is fine
  • Undershirts and socks need to be all black, anything under the clothing needs to be all black
  • Partners need to wear the same thing, so make sure you bring both shirts

Online stores are Zebra wear, honights, umptire, gearrep.com


Terms

  • Play-On - Only used on technical fouls that are lose ball
    • Hand in the air, and yell play-on, play-off when its over
  • Flag Down
  • Keep it In - last two minutes, team is up by 4 min or less, must keep in box, or can be called for stall warning

Official Positing

Lead and Trail

  • Lead is always close to the goal, the trail is at the restraining line (aka box)
  • Lead is on goal line extended

Face Off

  • Trail is on the wing line - halfway between box and wing
  • Lead is near the faceoff

On and Off

  • The On is the official near the ball
  • The off is further away
  • The lead is responsible for a diagnol from box and back
  • The trail is back to midline
  • Lead - goal, endline
  • Trail - Shooter (watches the shooter), far goal, over and back, trail shouldn't ball watch, watches the shooter or passer

After faceoff position

  • Face off official, if the ball goes on his side, must get down to GLE
  • Wing guy is the trail, and as top of the box
  • Try to get out of the way
  • Your left shoulder is the way you will be the lead official - "Lead Left"
  • Take wide looping route, Faceoff official needs to book it down to GLE

If the faceoff goes to the other side of the faceoff official

  • Lead is the wing guy
  • Faceoff official is the trail

Out of bounds and settled restarts

  • Deep restart - defense is clearing the ball, the new lead goes down inside the box line outside the wing
  • Trail is at GLE
  • If the ball is above GLE, the lead blows whistle, if behind the trail blows whistle
  • The ready signal for the other official is you point the way the ball goes, hand up when not ready, or both hands up


Penalty relays

  • Trail will report the penalty, report it to the bench
  • C-Note = Color, Number, What foul (offense), Time the servce, Extended explanation.
  • Talk to the table, figure out who is keeping penalty time, make eye contact with the person keeping time
  • Tell the table that they give you a thumbs up when they are good to go on penality reporting
  • Stop and make the signals big
  • guys need to be in the box, except for the last 10 seconds
  • Guys with penalty are back by the table area
  • As the box side guy is relaying the penalty, the other guy sets up the field
  • Talk to the goalie on defensive side, tell him where ball is and how long penalty is

Dead ball officiating

  • Eyes on the players after the goal, official goes to goal and puts both hands up
  • After the goal, is the time things can get out of control
  • When the lead runs up the field, the trail should watch the players
  • After a goal, keep track of the score and who scored, both officials keep score


Fouls

If Ejecting a Player

  • Keep a record of who it was, and what the penalty, and what was the name
  • If you get 5 min of personal fouls, you are disqualified from game. Technical fouls don't count
  • If ejected, you have to report it, for high school games (send it to Rick). Send it to Rick first, don't write anything that is ambiquitous, short and to the point
  • After emailing Rick, fill out the ejection form on dragonfly
  • Give rick a heads up, as the coach will call rick
  • Report an ejection calmly, don't yell right away that you are ejected

Personal Fouls

  • Safety fouls, 1, 2 or 3 minutes - most are by judgement of the official
  • If giving a 2 or 3 min penalty, officials should talk before calling it
    • Cross-Check - When you apply unequal force, or hands are far apart
    • Body Check - must be above the waist and below the neck. Defensless player is when head is down, if they don't have time to make a lacrosse move, its a defensive player.
      • If hits in the head, its an automatic 2 minute, if defensless and in head, could be a 3 min
    • Illegal Body Checks - below the neck, above the waist. If the player getting checked has more than feet on ground and gets checked its an illegal body check
    • Slash - must hit the stick or hands, if it hits anything else, its a slash
      • A slash can be a 2 min or 3 min penalty. Slash's to head start at 1 min
      • If they get close to the hand, talk to the guy to not do it, if he continues then throw the flag
      • Can give them one or two free whacks if they are close to the hands or stick
    • Trip - 1 min usually
    • Unnecessary Roughness - hit after the pass or shot, 1, 2 or 3 min
      • Deadball foul, if a goal then a uncessary roughness penalty, there is no faceoff
    • Unsportsmanlike Conduct - No foul language, 1, 2, 3, min nonreleasable.
      • If nobody else can hear the swear words don't throw it
    • Get the number and time of the player with the penalty
    • 2 unsportsmanlike and you are ejected
    • Unsportsmanlike on the coach its 1 min, 2 on a coach is an ejection

Coach foul

  • A 30 second conduct foul if a coach is over complaining
  • Unsportsman conduct on the coach its 1 min, 2 unsportsmanslike is ejection
  • Coach must leave, then play can start


Slow Whistle

  • Play continues until:
  • Goodies
    • Goal
    • Out of bounds
    • Offense commits penalty
    • Defense gains possession
    • Injury in scrimmage area
    • End of Period/Game
    • Second Defensive foul (let it go if there is an immediate scoring penalty)

Fights

  • If a fight breaks out, don't get in the middle of it
  • If you start to see it brewing, get in the middle, if it starts back away and start taking down numbers
  • The bench side official, tries to freeze the benches, anyone who leaves the bench its ejected
  • If the coach leaves the bench to try and break it up, we are fine with that
  • Once the players on the bench pass you, they are ejected no matter what


Near-Side Trail Relay

  • Box side official reporting penalty come to the wing line dead center
  • Trail will always report the penalty to the table, if trail is far side, come to the middle and report big and loud
  • Lead is always getting the field ready to play
  • If you get the wrong number of people on field, you count wrong, reset clock and penalty and start over
  • Home color is white, guest is the other color

Technical Fouls

Always are going to be either change of possession or 30 second penalty.

  • Conduct Foul - If the offense has the ball, and a penalty then its a 30 second man-down for defense
    • The team with the ball gets a penalty against them then its 30 seconds against the other team
  • Crease Violation - turnover
    • If defense has the ball and offense goes into the crease, then its a rare 30 second
    • If defense has the ball and goes into the crease its a turnover
  • Illegal Hold - around the neck, free hand on the back, impeding progress forward with your stick
  • Illegal Offense Screen - moving pick or moving, stick must be in and feet no more than shoulder width apart, you have to be stationary, results in a turnover
  • Illegal Procedure - the kitchen sink of calls, catch all for penalties.
  • Interference - non ball team, impedes another player, let the player move, warn the defense
  • Offside - the trail counts forward - if they have 7 forward then its offsides, try to count in pairs on offense and defense, as defense can't have 8+ forward
    • Good rule of thumb with subs, look to count 1 for 1, 1 guy runs off and 1 runs on
  • Stall - must keep it in the box, 10 seconds to get in the box, and stays in, turnover
  • Push - loose ball, its a turnover or keep possession. Push with possession is 30 second technical
    • Good rule of thumb, which way did the stumble
  • Ward - offensive person uses their free hand to push the stick away
    • If offensive guy pushes off and hits, its a ward, if he uses helmet then its unnecessary roughness
  • Withholding the ball from play - Stick check out of hands, and ball still in stick
  • Delay of game - 5 yards off a restart, its a 30 second technical, the offending player serves the penalty

Play On Mechanics

  • No flag and hand in the air, on loose ball technical fouls
  • Quick advantage for the offended team, don't blow whistle
  • Two play on loose ball technicals, result in a 30 second technical foul
  • If the advantage player, gets the ball, and then gets checked, it can be signaled and drop the hand and call the technical foul, with a turnover


Reporting

  • C-Note - Color, Number, Offense, Time, Explanation. Blue, number 20, Slashing, 1 min, optional explanation
  • Play on - just say Offense and Whose ball "Push - White"

Stay outside the players

  • Make sure you are outside the field of play and you can watch
  • If your partner backs out you push in and vice versa